Archive for the ‘Digital’ Category

Sculpt January . Day 10

Posted: January 16, 2018 by lorembolo in Contest, Digital, sculptris
Tags: , , ,

Sculpt January 12 – ” Creature : Pan”.
#SculptJanuary18 #day12 #sculptJanuary #Sculptris

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Keep watching for next one…

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Sculpt January . Day 10

Posted: January 16, 2018 by lorembolo in Contest, Digital, sculptris
Tags: ,

Sculpt January 10 – ” Disgust”.
#SculptJanuary18 #day10 #sculptJanuary #Sculptris

I’m very late for this one, I hope I will be able to sculpt the all 31 entries…

sc10
Keep watching for next one…

Sculpt January . Day 02

Posted: January 16, 2018 by lorembolo in Contest, Digital, sculptris
Tags: ,

Sculpt January 02 – ” Mask “.
#SculptJanuary18 #sculptJanuary #Sculptris

 

sculptJanuary#02
Keep watching for next one…

Sculpt January . Day 01

Posted: January 16, 2018 by lorembolo in Contest, Digital, sculptris
Tags:

Here is my first entry for Sculpt January, organized by Zacharias Reinhardt.

Sculpt January 01 – ” Anatomy : Mouse and Nose”.
#SculptJanuary18 #day01 #sculptJanuary #sculptris

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more to come….

Join the Sculpt January event :  https://www.facebook.com/groups/sculptjanuary
Zacharias Reinhardt website : http://zachariasreinhardt.com/

One hour blender sculpt

Posted: May 13, 2015 by Blackschmoll in Blender, Digital, General, timelapse

Here is another one hour sculpt. Done with Blender 2.74. Un autre sculpt d’une heure avec Blender 2.74

Dwarf Master

Posted: November 7, 2013 by Blackschmoll in Blender, Digital, timelapse

Here is a timelapse I made of an One hour sculpt. Pure Blender 🙂

Une petite timelapse d’un sculpt d’une heure sous Blender

 

maitrenain

Ancient Warrior

Posted: October 5, 2013 by Blackschmoll in Blender, Digital, General

A celtic-ish warrior sculpt

 

An ancient warrior, with both celtic and nordic influences 🙂 All done with Blender 2.68

Un guerrier , avec des influences celtiques et nordiques 🙂 Entièrement réalisé avec Blender 2.68

It’s been a while !

Posted: September 12, 2013 by Blackschmoll in Blender, Digital, General

So, I post a little doodle tonight !

Du coup je poste un petit croquis ce soir !

 

Ogre

Demon Lord

Posted: January 10, 2013 by Blackschmoll in Blender, Digital
Tags: , ,

Here is a sculpt I wanted to render with Cycles. So here it is, all done with Blender (dyntopo )

Voilà un sculpt que j ai voulu rendre avec Cycles. Il a entièrement été réalisé avec Blender ( dyntopo)

demonlordcycles6

Birdy : First Concept

Posted: January 4, 2013 by CoyHot in Blender, General
Tags: , , , , ,

Image

English :
First post on this blog. Thanks to the guys who maintains it, to receive me as a guest.

A few days ago, I saw the wonderfull movie “Dark Crystal” once again. During an really long AfterFX rendering, I tried to define a concept close to the Skeksis design, a kind of “birdy” character but more “dynamic” and “agressive” than the original Skeksis. For now it’s just a really basic design, with only 1 Million polygons at the 7th level of the Mutlires modifier. I only used Blender 2.65, so no DynTopo is implied.

Français:
Premier post sur ce blog. Un grand merci aux petits gars qui le maintiennent et qui ont bien voulu m’accueillir comme invité.

Il y a quelques jours, j’ai revu le magnifique film “Dark Crystal” à nouveau . Durant un très long calcul sous After FX, j’ai essayé de définir un concept proche de celui des Skeksès, personnages proches des oiseaux, mais en plus “dynamique” et “agressif”. Il s’agit pour l’instant d’un design très basique, avec seulement 1 Million de Polygones au niveau 7 du modificateur MultiRes. J’ai utilisé uniquement Blender 2.65 et par conséquent, le DynTopo ne fût pas utilisé dans la conception.